ABSTRACT
Through the Steam platform, it allows users to craft and customize their own profiles through a GUI. Buttons, trackpads, etc. could be mapped to specific events. It is even possible to map multiple events to one mapping. Additionally, the haptic feedback response is also customizable. Users can choose to feel a strong response or a more faint one.
Due to its many different functions, the controller is also able to emulate a large list of other first-party controllers such as Xbox controllers and Playstation controllers. It can even simulate a keyboard and a mouse which makes it possible to navigate your operating system using this controller. The idea of Valve releasing a piece of hardware with the intend of its high customizability begs to ask the question, which other fields outside of gaming can its interface be beneficial?